Potion Level |
Percentage chance in stock |
1 |
75% |
2 |
60% |
3 |
45% |
4 |
35% |
5 |
25% |
6 |
20% |
7 |
15% |
8 |
10% |
9 |
5% |
10 |
2% |
11 |
1% |
12 |
Nil |
Higher |
Nil |
Lvl |
Potion/Poison Type |
Std Cost (geltling) |
Active Ingredients |
Corrupts after 2 months? |
Effects and notes |
1 |
Antidote I |
30 |
Holy water |
No |
See Poison Rules. |
1 |
Aphrodisiac Potion |
20 |
Fish Eggs |
Yes |
Makes Drinker very randy. Lasts 1 encounter or 1 hour. |
1 |
Aqua Arden |
25 |
Pure Alcohol |
No |
Causes a single through when thrown onto a victim, and will cause flammable substances to ignite. |
1 |
Balm |
15 |
Crushed Nuts |
No |
Balm. Heals 5LP's |
1 |
Chack |
2500 |
Consume |
No |
STR 1. This very rare poison dyes a victim's skin yellow. |
1 |
Charlatan's Pot |
5 |
Elixir/Balm (of any level) that's passed its expiry date |
No |
50/50 chance of causing 5bps of hits or healing 5bp's of hits. |
1 |
Delouse |
25 |
Mint, Curdled Milk |
Yes |
Smear on. Stops insect lice infestations; protects for 1 adventure. |
1 |
Dust Of Coughing and Sneezing |
40 |
Sand and Pepper |
No |
Forces victim to cough and splutter for 15 seconds. Victim is blind but can still fight. |
1 |
Elixir |
10 |
Used Lint |
Yes |
Potion. Heals 5BP's |
1 |
Nutrition |
100 |
Milk |
Yes |
Food nutrition in biscuit form. Lasts 1 week. |
1 |
Witch Hand |
80 |
Ingested |
No |
Unconscious for five minutes. Str 1. Light blueish liquid. |
1 |
Yaska |
40 |
Ingested |
No |
Limb Paralysis for 5 mins. Str 1. White liquid; smells like cherries. |
2 |
Acid I |
30 |
Sulphuric acid |
No |
Causes a single through or lessens the CR of any lock by 1. |
2 |
Blue Orchid |
75 |
Contact |
No |
Str 1 Single to player triple to monster. Clear liquid. |
2 |
Faerie Sight |
200 |
Elvish Eyes |
Yes |
Drinker has Faerie sight for 1 enc. or 15 mins. |
2 |
Feather Fall |
150 |
Griffins Feather |
No |
Drinker can fall safely 100 feet. Must be taken before fall. |
2 |
Greylock |
50 |
Ingested |
No |
Str 2 Double to player Quad to monster. Clear odorless syrup. |
2 |
Hallucinogenic Pill |
100 |
Magic Mushrooms |
Yes |
Consumer hallucinates for 1 enc. |
2 |
Jumping Beans |
75 |
10 Frog's Legs |
Yes |
Eater must do three individual 10 step jumps in any direction. (Must be one after the other and all three must be used.) |
2 |
Leaping |
30 |
1,000 Fleas |
Yes |
Drinker leaps 15' upwards then forwards up to 30 of their biggest steps. This is an instantaneous effect. |
2 |
Mercurium |
80 |
Quicksilver |
No |
Restores lost hair. |
2 |
Narcotic Brew |
100 |
Opium, elven Hair |
No |
1hr real time of bizarre hallucinations (ref controlled). |
Poison Strength (3) |
|||||
2 |
Remove Tattoo |
150 |
Troll Stomach acid |
No |
Illegal. Will remove any tattoo and leaves no scaring. |
2 |
Stink |
40 |
Bog Water |
No |
Once un- |
2 |
Vomit Brew |
75 |
Hemlock, Dung, Urine |
No |
30 seconds of uncontrollable vomiting. Poison Strength (4) |
3 |
Acid II |
60 |
Sulphuric acid |
No |
Causes a double through or lessens the CR of any lock by 2. |
3 |
Antidote II |
90 |
Holy water |
No |
See Poison Rules. |
3 |
Burn Compress |
30 |
Linseed Oil |
Yes |
Heals half damage from any burn to BP's and LP's. |
3 |
Coralli |
50 |
Urine |
Yes |
Potent Contraceptive. |
3 |
Dwarven XXXX Ale |
50 |
Gunpowder |
No |
Very strong beer. Good Stuff! |
3 |
Emotion Potion |
100 |
Female Tear |
Yes |
Causes Fear/Hate/Friendship, etc for 1 enc. Or 15 mins. (emotion must be specified at time of buying). |
3 |
Fertility |
40 |
Rabbit Genitals |
Yes |
Guarantees conception. |
3 |
Invincibility Balm 1 |
150 |
Turtle Shell |
No |
Gives the recipient +1 AP for 1 enc. or 15 mins. |
3 |
Mohbon |
55 |
Contact |
No |
Str 2. Single to player triple to monster. |
3 |
Ogre strength Potion |
200 |
Ogre Muscle |
Yes |
Gives strength skill for 1 enc. or 15 mins. Does not stack with strength skill. |
3 |
Remove Nausea |
30 |
Holy Water, Cats Eyes |
Yes |
Removes nauseating effects. |
3 |
Scroll Paper |
5 (per sheet) |
Wood Pulp |
No |
Paper that will not burn or ruin when wet. |
3 |
Sweet Water |
30 |
Flower Petals |
Yes |
Perfume |
3 |
Treasure Finding |
75 |
Ground Tibbit Horn |
No |
Drinker can see hidden money (i.e. Gelt, Ernet, etc) it will glow in casters eyes even if inside a substance. (Can't see through lead). |
3 |
Turbon |
30 |
Ingested |
No |
Vomit/defecate for 15 minutes, 1 enc. Str 2. Colorless liquid. |
3 |
Water Breathing Potion |
100 |
Oceghyll Lungs |
Yes |
Can breathe under water. (not gases/poisons) Lasts 1 week or until drinker leaves water). |
4 |
Acid III |
90 |
Sulphuric acid |
No |
Causes a triple through or lessens the CR of any lock by 3. |
4 |
Adjida |
430 |
Ingested |
No |
Permanent Blindness. Str3. |
4 |
Breek |
100 |
Contact |
No |
Death to undead classes 5 or below. Str 10. |
4 |
Chameleon Powder |
400 |
Snake Skin |
No |
Wearer can hide in any woodland environment. Player is invisible to the naked eye as long as:- The player does not move. The player has made some attempt to hide. The searching creature did not witness the player hiding. The place hidden is not obvious. |
4 |
Darksnake |
95 |
Contact |
No |
Limb Swelling and Paralysis. Str 3. |
4 |
Dust of Blindness |
100 |
Ground Chalk |
No |
Blinds victim for 1 enc. or 15 mins. |
4 |
Far Sight |
100 |
Eagles Eyes |
Yes |
Drinker can see up to 10 miles in any direction. |
4 |
Frenzy |
75 |
Boar Heart |
Yes |
Effects as skill, which lasts 15 mins or 1 enc. |
4 |
Hammerhand |
100 |
Ogre Skull and Hands |
Yes |
All combat attacks are at +1 damage. Lasts 15 mins or 1 enc. |
4 |
Invincibility Balm II |
200 |
Turtle Shell |
No |
Gives the recipient +2 AP for 1 enc. or 15 mins. |
4 |
Lembas |
50 |
Mountain Goat Droppings |
No |
Counts as rations for 1 month. |
4 |
Oil of Slipperiness |
90 |
Snake Skin |
Yes |
Once rubbed on body the person is smothered in invisible oils that will make them almost frictionless and immune to grapple holding attacks for 1 encounter or 15 minutes. |
4 |
Plant Control |
235 |
Ent Sap |
No |
After smearing paste onto any living plant (not an Ent) it will be in the smearer's control for 15 mins or 1 Enc. |
4 |
Plant Rejuvenation |
50 |
Dung |
Yes |
Heals any non- |
4 |
Sleeping Draught |
75 |
Sleeping Dust from eye of sleeper. |
No |
Drinker will sleep for 2 encounters or 24 hours. |
4 |
Sticky Fingers |
100 |
Spiders silk |
No |
Once paste is smeared on hands and feet person can climb any sheer wall. Effects last 15 mins or 1 enc. |
4 |
Stone Skin |
100 |
Garnet |
No |
Gives 3AP, which does not stack. Lasts 1 enc. / 15 mins. |
4 |
Two Sights |
100 |
Mages eyes |
Yes |
User can see Sa and Magic for 1 enc / 15 mins. |
4 |
Windblast |
100 |
Giant creatures lungs |
Yes |
Wind blast lasts as long as the drinker concentrates. Any the caster blows at, will be blasted off their feet. |
5 |
Acid IV |
120 |
Sulphuric acid |
No |
Causes a Quad through or lessens the CR of any lock by 4. Also removes - |
5 |
Antidote III |
120 |
Holy water |
No |
See Poison Rules. |
5 |
Balm of Dexterity |
150 |
Tibbit Tail |
Yes |
Gives +1 to DEX based skills. |
5 |
Clotting |
100 |
Troll Pituitary gland |
Yes |
Stops any bleeding and cauterises any wound. |
5 |
Dream Juice |
120 |
Ingested |
No |
Str 3. 10 min hallucinations. (Ref controlled) |
5 |
Dust of Disguise |
500 |
Changelings Brain |
Yes |
As Disguise Skill |
5 |
Element Resistance |
195 |
Elemental's essence |
No |
Each element protection must be bought separately (i.e. Earth, fire etc). Gives 15 point armour V's like elemental attacks (i.e. fireball). |
5 |
Growth |
250 |
Giants scalp |
Yes |
Drinker grows five times in size and does +1 damage in combat. Can also lift as the skills strength and power lift. Effects last 1 enc. or 15 mins. |
5 |
Invincibility Balm III |
250 |
Turtle Shell |
No |
Gives the recipient +3 AP for 1 enc. or 15 mins. |
5 |
Lomat |
135 |
Inject |
No |
Str 3. Triple to player, five to monster. (Quads worth of BP's) |
5 |
Magic Restoration |
75 |
1 Pint of wizards blood |
Yes |
Restores 5mp s to a mages total. |
5 |
Opia |
100 |
Consume |
No |
Each dose has an automatic effect of euphoria. Each dose causes a permanent loss of 1 PR point. A PR of 0 means the target has become totally addicted. |
5 |
Paralysing Venom |
300 |
Ghoul's Hands |
No |
Paralysis (PR4) for 1 enc. or 15 mins. |
5 |
Potion of Endurance |
100 |
Dwarf Heart |
Yes |
Removes the effects of strength drain. |
5 |
Potion of Fire Breathing |
150 |
Burning Brand and Gunpowder |
No |
Drinker can breathe fire for triple through (5 v's monsters). |
5 |
Potion of Flight |
500 |
Giant bird Feather |
No |
Drinker can Fly for 1 enc or 15 mins. |
5 |
Potion of tongues |
100 |
10 different tongues |
Yes |
Allows communication in any language for 15 mins or 1 enc. |
5 |
Red Lotus |
225 |
Contact |
No |
Str 3. Fingers rot away over the next hour. |
5 |
Remove Fear |
100 |
|
No |
Removes the effects of fear. |
5 |
Troll Strength Potion |
200 |
Troll Muscle |
Yes |
Gives strength skill for 1 enc. or 15 mins. Does stack with strength skill. |
6 |
Acid V |
150 |
Sulphuric acid |
No |
Causes a Quin through or lessens the CR of any lock by 5. Also removes - |
6 |
Analgesic/Anesthetic |
125 |
Opium, Troll stomach acid |
No |
Stops pain for 1 hour. Counts as +1 point stackable armour. |
6 |
Concealment |
300 |
Wood elf skin |
Yes |
Wearer can hide in any environment. They are invisible to the naked eye as long as:- The player does not move. The player has made some attempt to hide. The searching creature did not witness the player hiding. The place hidden is not obvious. |
6 |
Create Bog |
215 |
A Pint of water |
No |
100' radius all people including potion user must move time slow in their legs. |
6 |
Elements Armour |
300 |
Elf hair of respective element |
No |
Drinker becomes immune to damage from a non magical specific elemental attack |
6 |
Ent Draught |
150 |
Tree Bark |
No |
Restores all PR and DR points. |
6 |
Invincibility Balm IV |
300 |
Turtle Shell |
No |
Gives the recipient +4 AP for 1 enc. or 15 mins. |
6 |
Oil of Beast Repellant |
150 |
Canine Poo! |
No |
No non- |
6 |
Oil of Loveliness |
200 |
Mud |
No |
Makes person extremely attractive to opposite sex (same race). |
6 |
Orc Sweat |
75 |
Ingested |
No |
Str 3. Causes Gutfire 5 mins. |
6 |
Paralysis |
85 |
Ghoul Talons |
No |
Smear on hands and causes touch paralyses for 15 mins or 1 enc. on a victim. |
6 |
Rejuvenation |
1,000 |
Trolls Muscle sinew. |
Yes |
Heals Throat slit and hamstring effects. (regenerates muscle only, it will not re- |
6 |
See Through Illusion |
225 |
Mirror, and diamond dust. |
No |
Illusions will have no effect on drinker for 15 mins or 1 enc. |
6 |
Shrinking |
250 |
Dwarf Scalp |
Yes |
Drinker will shrink to half size. Doing minus 1 damage. |
6 |
Suggestion |
250 |
Changeling Tongue |
Yes |
Drinker will be open to 1 non- |
6 |
Trolls Blood |
275 |
Contact |
No |
Str 3. Loose all Limbs LP's; monster limb paralysis. |
6 |
Walk on Water |
100 |
Oceghyll Feet |
Yes |
Lasts until drinker steps off the liquid. |
7 |
Acid VI |
180 |
Sulphuric acid |
No |
Causes a Six through or lessens the CR of any lock by 6. Also removes minus 3 AP from any non- |
7 |
Cause Fear |
450 |
Daemon Face |
No |
Causes fear in any one victim for 5 mins. |
7 |
Create Fog |
100 |
Cotton Wool |
No |
As darkness 20' . Fog can be dispersed by a Windblast. |
7 |
Devils Ale |
1,800 |
Ingested and Contact |
No |
Str 4. Causes a 60BP's loss to player, 14 to monster. |
7 |
Giant Strength Potion |
200 |
Giant Muscle |
Yes |
Gives strength skill +1 (i.e. +2) for 1 enc. or 15 mins. Does stack with strength skill. |
7 |
Idea |
100 |
Owls entrails |
Yes |
As the cantrip. |
7 |
Invincibility Balm V |
300 |
Turtle Shell |
No |
Gives recipient +5 AP for 1 enc/15 mins |
7 |
Love Philter or the Dust of Broken Hearts. |
500 |
2 Swan hearts, Gold bonding ring |
Yes |
The drinker will love the next person of the opposite sex they see forever more. Unless they are separated for a complete year or a new love philter is employed. |
7 |
Magic Restoration True |
1,000 |
Mage's eyes and heart |
Yes |
Restores all magic Points. |
7 |
Spirit Talk |
75 |
Corpse Dust |
No |
5 min talk to the dead. Yes/No questions only. |
7 |
Triff |
300 |
Ingested |
No |
On the next encounter or after 1hr the victim will loose half their BP's hits if monster. |
7 |
Truth Drug |
430 |
Priests Fingers |
Yes |
Drinker can not lie for 5 mins. |
8 |
Acid VII |
210 |
Sulphuric acid |
No |
Causes a Seven through or lessens the CR of any lock by 7. Also removes minus 4 AP from any non- |
8 |
Antidote IV |
150 |
Holy water |
No |
See Poison Rules. |
8 |
Breathe Fire |
300 |
Dragon's tongue |
Yes |
Causes a six through on a player eight through on monster. |
8 |
Dust of Sneezing |
565 |
Sand, Gunpowder & Snuff |
No |
Victim can only cough and splutter for 30 seconds. Can t parry |
8 |
Embalming Fluids |
330 |
Mummy Wrapping |
No |
Preserves any one body for all eternity. |
8 |
Galak |
300 |
Contact |
No |
Str 5. Causes quad to player, six to monster. |
8 |
Invincibility Balm VI |
300 |
Turtle Shell |
No |
Gives recipient +6 AP for 1 enc or 15 mins |
8 |
Levitation |
250 |
Giant bird liver |
Yes |
Drinker can float up or down only for as long as they wish or until they touch the ground again. As effects wear off drinker is slowly lowered to the floor. |
8 |
Soma Preparation |
500 |
Oriental's Sweat |
Yes |
As Meditation Skill |
8 |
Spirit Walk |
200 |
Corpse Hair |
No |
Allows astral travel. Meaning the drinker can leave their body and scout ahead etc while invisible. |
9 |
Acid VIII |
240 |
Sulphuric acid |
No |
Causes an Eight through or lessens the CR of any lock by 8. Also destroys any non- |
9 |
Black Mead |
275 |
Contact |
No |
Str 4. Limb Atrophy (before next adventure. |
9 |
Black Powder |
1,500 |
Sulphur |
No |
Makes 1 barrel of Gunpowder. |
9 |
Invisibility |
500 |
Air Elemental's essence |
No |
Drinker is invisible for 15 mins or 1 enc. |
9 |
Scrying Waters |
800 |
Quicksilver and eagles eyes. |
Yes |
As a single bolstered Scrying spell but target does not need to be marked only named by their TRUE name. This will not scry objects only people. |
9 |
Silver Lotus |
325 |
Ingest |
No |
Str 6. 1 Month Coma. |
9 |
Transforming Organic Dust. |
900 |
Nose of a Wolfen or Coyle. |
Yes |
Allows drinker to transform into a plant of equal size and mass, drinker can not move. |
9 |
Trikk |
250 |
Smell |
No |
Str 5. Paralysis 10 minutes. |
10 |
Balsami |
1,000 |
Ground Unicorn Horn |
No |
Cures any disease or removes any poison effect. |
10 |
Buluka |
3,500 |
Consume |
No |
STR 30. Allows the caster to dream of the future. It also gives the player a slight psychotic quirk. |
10 |
Devils Mead |
295 |
Ingest |
No |
Str 6. Causes frenzy then death. |
10 |
Flight |
475 |
Griffon Feathers |
No |
Allows caster to fly. Effects last 15 mins or 1 enc. As effects wear off drinker is slowly lowered to the floor. |
10 |
Gaseous Form |
500 |
Ghost's Tether |
No |
Drinker can become gaseous and is immune to all physical attacks unless magical. While in this form a drinker may cast spells (unless physical semantics' etc are required) and communicate but can not effect anything/body else in any way. |
10 |
Golem |
500 |
Granite, lava |
No |
Summons a large 50 hit stone Golem that is immune to non- |
10 |
Stirge Sweat |
1,500 |
Ingest |
No |
STR 3. Victim suffers fear from everything that moves. Lasts 15 mins or 1 enc. |
11 |
Acid X |
300 |
Sulphuric acid |
No |
Causes a Ten through or lessens the CR of any lock by 10. Also destroys any non- |
11 |
Foretell Future |
1,000 |
Opium & Daemon Blood |
No |
Drinker can see into the future for 5 mins. |
11 |
Kumiai |
1,325 |
Inject |
No |
Str 10. Coma and Spasms. Clear juice smells of elderberry. |
11 |
Life in Death |
1,000 |
Respective corpse of undead wished to become on death. |
No |
Will become undead creature on death. |
11 |
Will Submission |
1,000 |
Gorgon eyes, Ghoul flesh |
No |
Drinker will become the slave to the next person who commands him for the next 15 mins or 1 enc. |
12 |
Aqua Mortis |
2,000 |
Dragon Blood |
Yes |
Death in 10 minutes (no resistance) unless a remove curse or dispel magic is cast on victim that is of 10th level or higher. |
12 |
Dodge Blow |
500 |
Kaboi Muscles(leg) |
Yes |
As skill |
12 |
Dust of Disappearance |
900 |
Specter Essence |
No |
Allows drinker to teleport to any location within sight. |
12 |
Pink Lightning |
7,500 |
Ingest |
No |
STR 2. Causes permanent Strength drain, and rots leg muscles as Hamstring. |
12 |
Tylack |
1,000 |
Contact |
No |
Str 8 Hallucinations for 5 mins then heart failure. |
12 |
Vilmat |
3,800 |
Breathe |
No |
Gas. STR 5. 1 dose of Vilmat creates a 20' gas cloud that is impervious to wind attacks. Any in the cloud take a permanent single through every 3 seconds they remain within it, as it burns out their lungs and internal organs. |
13 |
Soma |
8,000 |
Soma flower, religious symbol, holy water, ground unicorn horn |
No |
Powerful Hullucinogenic. If a Priest allows you to commune with your Diety for 1 enc / 15 mins. |
15 |
Vimat |
15,500 |
Ingest |
No |
STR 4. Massive amnesia which will cause the victim to loose their last two skills learnt. If no skills then the victim dies as the brain forgets its primary function, such as remembering to breathe. |
Steps to creating a Character |
Racial Templates - Human |
Racial Templates - Other |
Freak Rolls |
Military Characters |
Oriental Characters |
Table One |
Table Two |
Table Three |
Military Scout |
Military Mage |
Military Soldier |
Militia |
Navy |
Samurai or Ronin |
Sohei |
Ashigaru |
Ninja |
Kuge |
The Races |
Distances |
Laws |
The Lords |
World History |
Cities |
Maps |
Guilds |
Currency |
The Planes |
Hell |
Human Races - Eastern Continent |
Human Races - Western Continent |
'Animal' Races |
Non-Human Races |
Half-Breeds |
Elves |
Faerie and other Realm |
NPC Races |
Andian |
Arges |
Zambeshians |
Adram |
Ape-man |
Bearman |
Kaboi - Cat Folk |
Karnakks (Lizard-men) |
Kelpie |
Ratling |
Serpentine |
Wolfen |
Changelings |
Cyclops |
Dwarves |
Dwagar |
Gnomes |
Hobgoblin |
Merfolk |
Oceghyll |
Part Kobolds |
Tibbits |
Half-Elf |
Half-Orcs |
Half-Ogres |
Half-Trolls |
Ajor |
Dryads |
Dragon Newts |
Oakmen |
Playing a Lord |
Royal Family |
The Five Families |
Recent History |
Creating a Lord Character |
Drummond |
Grimstone |
Maddock |
Sedrin |
Warfields |
Drummond Family |
Grimstone family |
Maddock family |
Sedrin family |
Warfields family |
Lords Meeting - 10/05/2014 |
Baeggwyn |
Gefyn Dwyr |
Tyrnuedd |
Luagg |
Peldwyn |
Baeggwyn |
Feurdii |
Adwyn |
Lyngoch |
Maedyll |
Cefyn Graenog |
Dinnas Emyrs |
Llyn Cerrig Bach |
Tal-Y-Lyn |
Gefyn Dwyr |
Tanarsa Ritual |
Skill Summary Table |
Skills A |
Skills B |
Skills C |
Skills D |
Skills E - F |
Skills G - L |
Skills M |
Skills N - R |
Skills S |
Skills T |
Skills U - Z |
Baking |
Barbering |
Battle Magic |
Beautician |
Bee Keeping |
Biography |
Bladed Weapon |
Blow Pipe |
Blunt Weapons |
Boat Building |
Body Development |
Book Lore |
Bowmanry |
Brawling |
Brewing |
Butcher |
Daemon Lore |
Dance |
Defence Mastery |
Dentistry |
Disease Lore |
Disguise |
Distillery |
Dodge Blow |
Dowsing |
Drill |
Drug Resistance |
Dual-Weapon Combo |
Dying |
Magic Development |
Magic Manipulation |
Magic Mastery |
Magic Sense |
Management |
Marksmanship |
Martial Arts |
Masonry / Stone Working |
Meditation |
Metallurgy |
Milling |
Mining |
Missile |
Mythology |
Shaman Spirts |
Shamanistic Rituals |
Spirits - Animals |
Spirits - Creature |
Tanning |
Teaching |
Tear Throat |
Thatching |
Theology |
Throat Slit |
Thrown |
Tight Rope Walking |
Tinker |
Tobacconist |
Torture |
Tracking |
Trap Mastery |
Two-Handed Weapons |
Undead Lore |
Viniculture |
Weapon Mastery |
Wig Maker |
Wild Magic Mastery |
Wild's Lore |
Witch Curse |
Wound Binding |
Wrestling |
Wrestling - Sumo |
Yodelling |
Alchemy |
Armour |
Clothing |
Food and Lodgings |
Herbs |
Equipment |
Properties |
Weapons - Melee |
Weapons - Missile |
Alchemy Rules |
Etiquette |
Herbalism Rules |
Magic Rules |
Religion Rules |
Rune Mastery Rules |
Skins and their Properties |
Magic Rules |
Cantrips |
Mage and Apprentice Rules |
Magic Manipulations |
Magical Research |
Soul Fire Stone Ritual |
Bolster |
Charging |
Delay |
Distruct |
Effect Other |
Extension |
On / Off |
Permenency |
Range |
Re-Charge |
Stipulation |
Warding |
Avatars |
Blesses and Curses |
Religious Familiar |
Guidance and Sacrifices |
Holy & UnHoly Water |
Index of Gods |
Laying the Dead to rest |
Origin of Religion |
Religious Symbols |
Strictures |
The Priesthood |
Rune Mastery Q&A |
Adventures |
World News 22/11/2010 |
World News 07/10/2010 |
World News 24/09/2010 |
Members Stories |
Tavern Wall |
Event Blog |
Rob |
Vicky |
Aerie - Intro and Prologue |
Aerie - Chapter One |
Aerie - Chapter Two |
Aerie - Chapter 3 |
Aerie - Chapter 4 |
The Game - Gods at Play |
The Game - New Pieces |
Gwynneth - Intro |
Gwynneth - Chapter 1 |
Gwynneth - Chapter 2 |
Gwynneth - Chapter 2 continued |
Gwynneth - Chapter 3 |
Gwynneth - Chapter 3 continued |
Alchemy |
Armour |
Clothing |
Food and Lodgings |
Herbs |
Equipment |
Properties |
Weapons - Melee |
Weapons - Missile |
Alchemy |
Armour |
Clothing |
Food and Lodgings |
Herbs |
Equipment |
Properties |
Weapons - Melee |
Weapons - Missile |