Guild Name |
Guild of the Eternal Mountains |
Guild Leader |
Thubin McCoy |
Fee's Payable % |
75% |
Location |
The Annobaen plains |
Notes |
Situated east of the Annobaen plains the GEM is a fanatical group driven from the mountains by the Dwarves. They believe that all mountains are Gods and that it is sacrosanct they must not be interfered with. This means that any delving/mining must never occur within them without GEM approval. They are an odd bunch consisting of a multitude of races; each dedicated to the cause and Thubin's teachings. |
Guild Facilities |
|
Skills Taught | |||
Skill� |
Rank |
Teach to Members |
Teach to Non- |
Acute Hearing |
|
FREE |
No skills are taught to Non- |
Acute Smell |
|
FREE |
|
Bladed Weapons |
|
FREE |
|
Blunt Weapons |
|
FREE |
|
Camouflage - |
|
FREE |
|
Camouflage - |
|
FREE |
|
Divination |
|
FREE |
|
Fish |
|
FREE |
|
Geography |
Hobbyist |
FREE |
|
Geologist |
FREE |
||
Geology Professor |
FREE |
||
Herb Lore |
1 to 3 |
FREE |
|
Insect Lore |
1 |
FREE |
|
Magic Development |
|
FREE |
|
Magic Mastery |
Earth Magic to Level 4 only |
FREE |
|
Masonry / Stone Working |
Apprentice |
FREE |
|
Mason |
FREE |
||
Metallurgy |
1 to 3 |
FREE |
|
Observation |
Infinite |
FREE |
|
Orientation |
1 |
FREE |
|
Perform Cantrip |
See below |
FREE |
|
Quarrying |
1 to 5 |
FREE |
|
Star Navigation |
1 |
FREE |
|
Stone Lore |
1 |
FREE |
|
Survival Lore |
All types |
FREE |
|
Tracking |
1 to 3 |
FREE |
|
Wild's Lore |
All ranks |
FREE |
|
Wound Binding |
1 and 2 |
FREE |
Cantrips Taught |
||
Bind Familiar |
Fires Tale |
Stand |
Chill and Warm |
Insect Plague |
Study |
Communicating Word |
Levitate |
Summon Insect |
Comprehend Languages |
Locate Spell Book |
Summon Mammal |
Cursing Imp |
Magic Pointer |
Sustain Self |
Cut |
Morning Wakeup |
Tie and Untie |
Detect Curse |
Peaceful Sleep |
Tongues Special |
Detect Magic |
Polish and Tarnish |
Ventriloquism |
Element Analysis |
Protection Circle |
Vibration |
Enchanted Rope |
Spark |
Way of the Voice |
Exterminate |
|
Steps to creating a Character |
Racial Templates - Human |
Racial Templates - Other |
Freak Rolls |
Military Characters |
Table One |
Table Two |
Table Three |
Military Scout |
Military Mage |
Military Soldier |
Militia |
Navy |
The Races |
Distances |
Laws |
The Lords |
World History |
Cities |
Maps |
Guilds |
Currency |
The Planes |
Hell |
Human Races - Eastern Continent |
Human Races - Western Continent |
'Animal' Races |
Non-Human Races |
Half-Breeds |
Elves |
Faerie and other Realm |
NPC Races |
Andian |
Arges |
Zambeshians |
Adram |
Ape-man |
Bearman |
Kaboi - Cat Folk |
Karnakks (Lizard-men) |
Kelpie |
Ratling |
Serpentine |
Wolfen |
Changelings |
Cyclops |
Dwarves |
Dwagar |
Gnomes |
Hobgoblin |
Merfolk |
Oceghyll |
Part Kobolds |
Tibbits |
Half-Elf |
Half-Orcs |
Half-Ogres |
Half-Trolls |
Ajor |
Dryads |
Dragon Newts |
Oakmen |
Playing a Lord |
Royal Family |
The Five Families |
Recent History |
Creating a Lord Character |
Drummond |
Grimstone |
Maddock |
Sedrin |
Warfields |
Baeggwyn |
Gefyn Dwyr |
Tyrnuedd |
Luagg |
Peldwyn |
Baeggwyn |
Feurdii |
Adwyn |
Lyngoch |
Maedyll |
Cefyn Graenog |
Dinnas Emyrs |
Llyn Cerrig Bach |
Tal-Y-Lyn |
Gefyn Dwyr |
Tanarsa Ritual |
Skill Summary Table |
Skills A |
Skills B |
Skills C |
Skills D |
Skills E - F |
Skills G - L |
Skills M |
Skills N - R |
Skills S |
Skills T |
Skills U - Z |
Baking |
Barbering |
Battle Magic |
Beautician |
Bee Keeping |
Biography |
Bladed Weapon |
Blow Pipe |
Blunt Weapons |
Boat Building |
Body Development |
Book Lore |
Bowmanry |
Brawling |
Brewing |
Butcher |
Daemon Lore |
Dance |
Defence Mastery |
Dentistry |
Disease Lore |
Disguise |
Distillery |
Dodge Blow |
Dowsing |
Drill |
Drug Resistance |
Dual-Weapon Combo |
Dying |
Magic Development |
Magic Manipulation |
Magic Mastery |
Magic Sense |
Management |
Marksmanship |
Martial Arts |
Masonry / Stone Working |
Meditation |
Metallurgy |
Milling |
Mining |
Missile |
Mythology |
Shaman Spirts |
Shamanistic Rituals |
Spirits - Animals |
Spirits - Creature |
Tanning |
Teaching |
Tear Throat |
Thatching |
Theology |
Throat Slit |
Thrown |
Tight Rope Walking |
Tinker |
Tobacconist |
Torture |
Tracking |
Trap Mastery |
Two-Handed Weapons |
Undead Lore |
Viniculture |
Weapon Mastery |
Wig Maker |
Wild Magic Mastery |
Wild's Lore |
Witch Curse |
Wound Binding |
Wrestling |
Wrestling - Sumo |
Yodelling |
Alchemy |
Armour |
Food and Lodgings |
Herbs |
Equipment |
Properties |
Weapons - Melee |
Weapons - Missile |
Alchemy Rules |
Etiquette |
Herbalism Rules |
Magic Rules |
Religion Rules |
Magic Rules |
Cantrips |
Mage and Apprentice Rules |
Magic Manipulations |
Magical Research |
Soul Fire Stone Ritual |
Bolster |
Charging |
Delay |
Distruct |
Effect Other |
Extension |
On / Off |
Permenency |
Range |
Re-Charge |
Stipulation |
Warding |
Avatars |
Blesses and Curses |
Religious Familiar |
Guidance and Sacrifices |
Holy & UnHoly Water |
Index of Gods |
Laying the Dead to rest |
Origin of Religion |
Religious Symbols |
Strictures |
The Priesthood |
Adventures |
World News 22/11/2010 |
World News 07/10/2010 |
World News 24/09/2010 |
Members Stories |
Tavern Wall |
Event Blog |
Rob |
Vicky |
Aerie - Intro and Prologue |
Aerie - Chapter One |
Aerie - Chapter Two |
Aerie - Chapter 3 |
Aerie - Chapter 4 |
The Game - Gods at Play |
The Game - New Pieces |
Gwynneth - Intro |
Gwynneth - Chapter 1 |
Gwynneth - Chapter 2 |
Gwynneth - Chapter 2 continued |
Gwynneth - Chapter 3 |
Gwynneth - Chapter 3 continued |
The Races |
Distances |
Laws |
The Lords |
World History |
Cities |
Maps |
Guilds |
Currency |
The Planes |
Hell |
Human Races - Eastern Continent |
Human Races - Western Continent |
'Animal' Races |
Non-Human Races |
Half-Breeds |
Elves |
Faerie and other Realm |
NPC Races |
Andian |
Arges |
Zambeshians |
Adram |
Ape-man |
Bearman |
Kaboi - Cat Folk |
Karnakks (Lizard-men) |
Kelpie |
Ratling |
Serpentine |
Wolfen |
Changelings |
Cyclops |
Dwarves |
Dwagar |
Gnomes |
Hobgoblin |
Merfolk |
Oceghyll |
Part Kobolds |
Tibbits |
Half-Elf |
Half-Orcs |
Half-Ogres |
Half-Trolls |
Ajor |
Dryads |
Dragon Newts |
Oakmen |
Playing a Lord |
Royal Family |
The Five Families |
Recent History |
Creating a Lord Character |
Drummond |
Grimstone |
Maddock |
Sedrin |
Warfields |
Baeggwyn |
Gefyn Dwyr |
Tyrnuedd |
Luagg |
Peldwyn |
Baeggwyn |
Feurdii |
Adwyn |
Lyngoch |
Maedyll |
Cefyn Graenog |
Dinnas Emyrs |
Llyn Cerrig Bach |
Tal-Y-Lyn |
Gefyn Dwyr |
Tanarsa Ritual |
Tanarsa Ritual |