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Guild Name

Guild of Runesmiths and Alchemists

Guild Leader

Throllier Durmission

Fee's Payable %

15%

Location

All Dwarven Strongholds�

Notes

Open to all dwarves. Non-dwarves can be introduced by a member as long as they are an armourer.

Guild Facilities

  • Access to Guild forges
  • Access to guild metals
  • Taught how to make unique armoury projects
  • Other Guild members will help you with armoury projects or if you are in trouble
  • Guild will support your dependants if you are unable to support them yourself
  • Access to alchemy facilities
  • Access to alchemical recipes

Skill

Rank

Teach to Members

Teach to Non-Members

Accountancy

Bookkeeper

YES

NO

Alchemy

1

YES

100 stirling - DWARVES ONLY

2 to infinite

YES

NO

Appraise (Evaluate)


YES

NO

Armoury

1 & 2

YES

100 stirling -DWARVES ONLY

3 to infinite

YES

NO

Bladed Weapons


YES

100 stirling -DWARVES ONLY

Blunt Weapons


YES

101 stirling -DWARVES ONLY

Elemental Lore


YES

NO

Formula Control


YES

NO

Item Lore


YES

100 stirling -DWARVES ONLY

Management

Trainee

YES

100 stirling -DWARVES ONLY

Manager

YES

NO

Meditation

Infinite

YES

NO

Metallurgy

1

YES

100 stirling -DWARVES ONLY

Rune Mastery

Infinite

YES

NO

Smelter


YES

100 stirling -DWARVES ONLY

Stone Lore


YES

100 stirling -DWARVES ONLY

Strength

Rank 1 & 2

YES

NO

Wound Binding

1 & 2

YES

NO

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